Nintendo was like an impossibly huge wall. But if Mario was the undisputed king, an underdog was about to declare war. For Japanese game maker Sega, mainly known for its arcade cabinets, the battle was about winning the home console market. Sega's Genesis console and its speedy character, Sonic, hit the market. In the early '80s, sports ...video games existed, but they didn't really look real. And one visionary entrepreneur had already started tackling the challenge of taking sports from the stadium onto the screen. Electronic Arts kicks off a partnership with football legend John Madden.
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The Internet promises us escape from reality. We can go places we never thought possible and express ourselves as never before. But as we sit in our homes surrounded by screens, are we free... and safe? In this episode meet a woman pulled into an online cult from the safety of her bedroom; a former pilot who suffers from Electromagnetic Hyper ...sensitivity and can only find relief in the absence of electricity and wifi; plus, a quadriplegic who uses cutting-edge adaptive robotics and virtual reality to transcend his body's limitations.
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Technology is evolving from an external tool we wield when needed to an always-there presence that is with us, on us, even inside of us. As we become more and more wired, are we becoming digital devices ourselves? In this episode meet a Swedish mom who implanted an RFID chip as a lifestyle choice; a filmmaker who lost his eye in a gun accide ...nt and replaced it with a camera; and the so-called "world most connected man," who uses between 300-700 tracking and life logging systems to monitor every aspect of his life.
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Video Games: The Movie, aims to educate & entertain audiences about how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers. It is not just another film about the games industry, but attempts something much more ambitious; the question of ... what it means to be a 'gamer', a game maker, and where games are headed. Storytelling and the art of the video game medium are also explored in this first of it's kind film about the video game industry & the global culture it has created
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Eternal life is humanity’s oldest dream. It may be finally coming true. Today, at least in the West, the quest for immortality has shifted from the metaphysical to the technical and the scientific. In this film we will investigate the advancement of this research in laboratories around the world. With cryonics technology improving, human clon ...ing now possible, mind uploading and digital brain simulation thriving, reversing the aging of cells and organs feasible, immortality may seem right around the corner.
In some countries, such as the US, Russia and Europe, private companies are financing and promoting the promise of immortality or at least a longer life expectancy. Are they selling a reality or utopia? We will meet scientists, neurophysiologists, computer specialists, geneticists, and biologists, and also hopefuls of immortal life, futurists, sociologists and businessmen. We will film different research laboratories and cities built for the aging; we will interview the experts as well as the anonymous men and women who speak about their relationship with life and death and those who simply embody it.
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The film takes us inside the complex culture and history of Anonymous. The film explores early hacktivist groups like Cult of the Dead Cow and Electronic Disturbance Theater, and then moves to Anonymous’ own raucous and unruly beginnings on the website 4Chan. Through interviews with current members – some recently returned from prison, others ... still awaiting trial – as well as writers, academics and major players in various “raids,” WE ARE LEGION traces the collective’s breathtaking evolution from merry pranksters to a full-blown, global movement, one armed with new weapons of civil disobedience for an online world.
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In the early '80s, sports ...video games existed, but they didn't really look real. And one visionary entrepreneur had already started tackling the challenge of taking sports from the stadium onto the screen. Electronic Arts kicks off a partnership with football legend John Madden. Show More