It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products. These developers really didn't know it was impossible, because they created games including amazing technical feats that even engineers at Commodore thought their machines weren't capable of.
High on cocaine, Hitler hatches an audacious plan to turn the tide of the war. He has been prescribed the drug for injuries sustained when Stauffenberg tried to kill him. Colourised archive depicts the Germans’ opening salvo artillery barrage and George Patton’s arrival in Bastogne to break the German siege. The film also looks at the role played by commando Otto Skorzeny, who put English-speaking German soldiers behind the lines to sow confusion, spreading the rumour that they try to kill or capture Eisenhower.
Most planets we know of are so hellish, it seems impossible that anything could live. But it's amazing where life can take hold in the Earth. Astrobiologists look for simple single-celled microbes known as extremophiles in places as Danakil Depression, known in Ethiopia as 'The Gateway to Hell.' In Episode 2, the fictional world is Janus, a planet in such a close orbit than its rotation is locked by the star's gravity and it always shows the same face to its sun. On one side of the planet, it's always daytime, a searing desert. On the other side, it's forever night, a frozen shadowland. Squeezed between the two, a sliver of perpetual twilight. Freezing meltwater flows from the cold side, carving canyons through the landscape. Deep in these canyons lives an extraordinary five-legged creature.
Completely proving something can be difficult, if not impossible. So instead, we have the faith of the believer, the confidence interval of the scientist. What we think we know, we really only believe we know. On this episode of Mind Field, we are going to take a look at a kind of lie we tell ourselves. And we are going to use belief to turn a lie... into a truth.
The meteoric rise of renewable energy has consequences for our electricity supply. While coal and gas fired power stations can generate electricity whenever you need it, renewables are intermittent by nature. So we need a backup plan for when the wind stops or the sun goes down. All over the world, engineers and scientists are racing to solve one key problem; how to safely and efficiently store electricity at a huge scale but at a low cost. The quest is producing some truly remarkable ideas and this episode details three of them.
This documentary, directed by Nelson George, offers an unprecedented look into the making of Michael Jackson's iconic ‘Thriller,’ the best-selling album of all time. Celebrating its 40th anniversary, the film delves deep into the creative process behind this pop masterpiece. It features exclusive, never-before-seen footage and candid interviews, providing fans with a unique glimpse into the production of this record-breaking album.
He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products. These developers really didn't know it was impossible, because they created games including amazing technical feats that even engineers at Commodore thought their machines weren't capable of.