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We Are Legion The Story of the Hacktivists

   2012    Culture
The film takes us inside the complex culture and history of Anonymous. The film explores early hacktivist groups like Cult of the Dead Cow and Electronic Disturbance Theater, and then moves to Anonymous’ own raucous and unruly beginnings on the website 4Chan. Through interviews with current members – some recently returned from prison, others still awaiting trial – as well as writers, academics and major players in various “raids,” WE ARE LEGION traces the collective’s breathtaking evolution from merry pranksters to a full-blown, global movement, one armed with new weapons of civil disobedience for an online world.

Trapped

   2016    Technology
The Internet promises us escape from reality. We can go places we never thought possible and express ourselves as never before. But as we sit in our homes surrounded by screens, are we free... and safe? In this episode meet a woman pulled into an online cult from the safety of her bedroom; a former pilot who suffers from Electromagnetic Hypersensitivity and can only find relief in the absence of electricity and wifi; plus, a quadriplegic who uses cutting-edge adaptive robotics and virtual reality to transcend his body's limitations.
Series: Dark Net

CTRL

   2016    Technology
The Internet is an uncontrollable labyrinth of content and imagery that operates under loose laws and partial anonymity - a new frontier where people can do anything and see anything, whether they should or not. In this lawless landscape, who's in control? The protectors? The abusers? In this episode meet the content moderators who watch the worst of the Internet so you don't have to; a convicted hacker whose punishment was the virtual prison of the unplugged; plus, a blackhat hacker who encrypts and holds computer files hostage.
Series: Dark Net

The Rise and Rise of Bitcoin

   2014    Technology
Bitcoin is a peer-to-peer monetary system in which all transaction records are public. Participants can use its open-source software to transfer virtual currency to one another as easily as they might send an email. Bitcoin opens an uncharted world of new possibilities to explore. We'll follow the stories of entrepreneurs and startups that are helping shape the new financial frontier. We'll look at the competitive mining market and the various subcultures within the Bitcoin community." You'll encounter a variety of characters and opinions as we examine the social and political impact of an open-source digital currency. Will the rise of Bitcoin bring a monetary paradigm shift that will forever change the world? Supposedly invented by a mysterious Japanese man named Satoshi Nakamoto (whose current whereabouts are unknown). Because it is designed to have an absolute ceiling of 21 million Bitcoins in circulation (not anticipated until 2040), and the system has no central depository or administrative authority, it has great appeal to libertarians and others who seek alternatives to a perceived corrupt, manipulative banking infrastructure and excessive government regulations. Its low processing fees compared with those of mainstream credit-card companies also hold considerable allure for merchants.

Exploit

   2016    Technology
The digital era gives rise to unprecedented opportunity to exploit, and be exploited. Troves of child pornography are available at the click of a mouse. Who are these children - and who profits from their abuse? While facilitating the darker side of our impulses, technology is also being touted as a cure to rehabilitate predators. In this episode meet the children who are forced to perform sex acts on camera; people who use the same technology to protect kids and nab the perpetrators; plus, a pedophile who reveals the roots of his addiction.
Series: Dark Net

Video Games: The Movie

   2014    Technology
Video Games: The Movie, aims to educate & entertain audiences about how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers. It is not just another film about the games industry, but attempts something much more ambitious; the question of what it means to be a 'gamer', a game maker, and where games are headed. Storytelling and the art of the video game medium are also explored in this first of it's kind film about the video game industry & the global culture it has created