It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products. These developers really didn't know it was impossible, because they created games including amazing technical feats that even engineers at Commodore thought their machines weren't capable of.
The live concert also contain hits from Glenn Frey, Don Henley, and Joe Walsh's solo careers, and a few new songs as well, including Walsh's 'One Day at a Time' and 'Hole in the World,' Frey and Henley's moving, almost gospel-tinged reaction to the events of 9/11/01. As for the somewhat cheeky title, well, there's always been a certain smugness to the Eagles' sense of humor, and it's no different this time, as Frey doesn't even pretend that there won't be a Farewell 2 Tour in the future. And why not? These are good songs, played beautifully by the quartet (plus supplemental musicians) to audiences that love them.
A Personal Journey Into The Uncharted Depths Of Nerd Culture, A Realm Full Of Dangers, Creatures And More Or Less Precarious Working Conditions. Artist and life-long nerd Johannes Grenzfurthner is taking us on a personal road trip from the West Coast to the East Coast of the USA, to introduce us to places and people that shaped and inspired his art and politics. Traceroute wants to chase and question the ghosts of nerddom's past, present and future. An exhilarating tour de farce into the guts of trauma, obsession and cognitive capitalism.
Alejandro Jodorowsky's daring and psychedelic films of the early 1970's, 'El Topo' and 'The Holy Mountain', cemented his status as the Godfather of the Midnight Movie. In 1974, he began work on his next film, possibly the most ambitious film ever attempted. In the pre-Star War era, Jodorowsky’s adaptation of Frank Herbert’s classic sci-fi novel DUNE was poised to change cinema forever. His DUNE would star Brontis Jodorowsky, Alejandro's own 12 year old son, alongside Orson Welles, Mick Jagger, David Carradine and even Salvador Dali. The team of assembled visual artists were some of the most provocative talents of the era, including H.R. Giger, Chris Foss, and Jean ‘Moebius’ Giraud. The groundbreaking special effects were under the control of Dan O'Bannon and the soundtrack would be created by Pink Floyd and the French prog-rock masters, Magma. For two years, Jodorowsky and his team of 'Spiritual Warriors' worked night and day on the massive task of creating the fabulous world of DUNE. In order to secure the necessary Hollywood funding, they created over 3,000 storyboards, numerous paintings, incredible costumes, and an outrageous, moving, and powerful screenplay. In the words of Jodorowsky’s producer, Michel Seydoux, 'It should have been enough. But it wasn’t.' Through intimate and honest conversations with Jodorowsky, filmed over the span of three years, plus interviews with legends and luminaries including H.R. Giger (artist, ALIEN), Gary Kurtz (producer, STAR WARS) and Nicolas Winding Refn (director, DRIVE and THE NEON DEMON), as well as never-before-seen realizations of Jodorowsky’s mind-blowing psychedelic space opera, director Pavich's film finally unearths the full saga of 'THE GREATEST MOVIE NEVER MADE'.
In episode 3, Artemis arrives on the exoplanet Minerva B, but will she find evidence of life? This is a vision of our future, the fateful day in a far-flung corner of the universe, when a probe from Earth initiates the first descent onto an alien world, looking for proof of life beyond our solar system. There are no witnesses, no cheering crowds in the control room. A decade or more will pass before news finally reaches us, back across the dark oceans of space. But the seeds of this mission are already being sowed today by the first generation of scientists bold enough to believe it could be possible.
With unprecedented access, the film goes deep inside a Zen Buddhist community who have given up all their possessions and signed up to a life of chastity for one common purpose - to transform their suffering, and practice the art of mindfulness with the world-famous teacher Thich Nhat Hanh. Filmed over three years, in their monastery in rural France and on the road in the USA, this visceral film is a meditation on a community grappling with existential questions and the everyday routine of monastic life. As the seasons come and go, the monastics' pursuit for a deeper connection to themselves and the world around them is amplified by insights from Thich Nhat Hanh's early journals, narrated by Benedict Cumberbatch.
He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products. These developers really didn't know it was impossible, because they created games including amazing technical feats that even engineers at Commodore thought their machines weren't capable of.