Jaw-dropping exploration of our obsessions with high places and how they have come to capture our imagination. Only three centuries ago, climbing a mountain would have been considered close to lunacy. The idea scarcely existed that wild landscapes might hold any sort of attraction. Peaks were places of peril, not beauty. Why, then, are we now drawn to mountains? Filmed by the world's leading high-altitude cinematographers, narrated by William Dafoe and set to a specially curated musical performance by the Australian Chamber Orchestra, Mountain captures the fierce beauty of some of the world's most treacherous landscapes and the awe they inspire.
It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products. These developers really didn't know it was impossible, because they created games including amazing technical feats that even engineers at Commodore thought their machines weren't capable of.
The most innovative area of human motion lies not on Earth, but with the exploration of space. Space is the most hostile environment we know. Navigating it involves crossing unprecedented distances. It's the greatest engineering challenge humanity has ever undertaken. Meet the pioneers who've dreamed of reaching other worlds, pushing the boundaries of space exploration, and the private space entrepreneurs jostling to offer the tantalizing prospect of cheap, frequent travel beyond the atmosphere into Earth orbit.
New technologies are making rockets cheaper and more powerful than ever before. As companies like SpaceX and Virgin Galactic make space more accessible, and NASA returns to crewed spaceflight, a new era of space exploration may be on the horizon.
On April 20, 2010, the Deepwater Horizon oil rig exploded in the Gulf of Mexico. It killed 11 workers and caused the worst oil spill in American history. The explosion still haunts the lives of those most intimately affected, though the story has long ago faded from the front page. At once a fascinating corporate thriller, a heartbreaking human drama and a peek inside the walls of the secretive oil industry, 'The Great Invisible' is the first documentary feature to go beyond the media coverage to examine the crisis in depth through the eyes of oil executives, survivors and Gulf Coast residents who experienced it first-hand and then were left to pick up the pieces while the world moved on.
A Personal Journey Into The Uncharted Depths Of Nerd Culture, A Realm Full Of Dangers, Creatures And More Or Less Precarious Working Conditions. Artist and life-long nerd Johannes Grenzfurthner is taking us on a personal road trip from the West Coast to the East Coast of the USA, to introduce us to places and people that shaped and inspired his art and politics. Traceroute wants to chase and question the ghosts of nerddom's past, present and future. An exhilarating tour de farce into the guts of trauma, obsession and cognitive capitalism.
Filmed by the world's leading high-altitude cinematographers, narrated by William Dafoe and set to a specially curated musical performance by the Australian Chamber Orchestra, Mountain captures the fierce beauty of some of the world's most treacherous landscapes and the awe they inspire.