Reveals the events behind KURT COBAIN's death as seen through the eyes of Tom Grant, the private investigator that was hired by Courtney Love in 1994 to track down her missing husband Kurt only days before his deceased body was found at their Seattle home. Cobain's death was ruled a suicide by the police (a reported self-inflicted gunshot wound), but doubts have circulated for twenty years as to the legitimacy of this ruling, especially due to the work of Mr. Grant, a former L.A. County Sheriff's detective, who did his own investigation and determined there was significant empirical and circumstantial evidence to conclude that foul play could very well have occurred. The film develops as a narrative mystery with cinematic re-creations, interviews with key experts and witnesses and the examination of official artifacts from the 1994 case.
Perhaps the most mysterious structure on Earth, Stonehenge has stood on a plain in Southern England for 5000 years. Its foundations predate the Great Pyramids. It is one of mankind's most ancient mysteries. Why is it here? Is it a temple? A burial ground? A place for sacrifice? Or could the mystery of Stonehenge be revealed in its builders' desire to explore the unknown heavens and touch the universe? Using the cutting-edge computer-generated imagery that takes us into deep space, we'll also go inside a virtual Stonehenge to see what the ancients saw and push this prehistoric marvel to give up its age-old secrets. In this episode we explore the possibility that this was a prehistoric astronomical observatory. Here ancient astronomer priests may have divined the complex movements of the Sun and Moon, recognizing patterns that would not be discovered elsewhere for thousands of years. The primitive Shamans may have also been the first astronomers to predict eclipses.
Dial in to the fascinating history of the smartphone, from its roots in Morse Code to the latest models. Discover how the next generation of Smartphones will allow us to communicate through them just by thinking. For most of history, we were isolated from the rest of humankind, but the urge to communicate with one another was so powerful that it changed how we interact and gave us a new interface with the world. The story of how we got here is full of the most astonishing twists and unlikely turns to create a device that put the whole world in our hands, the smartphone.
David Attenborough takes a stark look at the facts surrounding Climate Change in today's world, detailing the dangers we are already having to deal with and future threats, but also the possibilities for potential solutions to this global threat and the radical political, social and cultural changes needed. Interviews with some of the world’s leading climate scientists explore recent extreme weather conditions such as unprecedented storms and catastrophic wildfires. They also reveal what dangerous levels of climate change could mean for both human populations and the natural world in the future.
The International Space Station is the ultimate extreme home. Costing $150 billion, it is the most expensive structure humans have ever built, in the most inhospitable environment known to man, with no air food or water. Assembled at 250 miles above the earth, it's an epic engineering challenge. We're going to take it apart and uncover what's going on inside the ISS. Its superstructure secrets will help our species reach other planets and beyond. Using photo-real computer graphics, we take it apart to uncover the extraordinary innovations that enable it to support life in the deadly vacuum of space.
It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products. These developers really didn't know it was impossible, because they created games including amazing technical feats that even engineers at Commodore thought their machines weren't capable of.
The film develops as a narrative mystery with cinematic re-creations, interviews with key experts and witnesses and the examination of official artifacts from the 1994 case.