It is the year 2546. Corporations rule the world, and an agent is on a secret mission to explore the untold stories of the past. His journey leads him into a secret virtual reality where one corporation has recreated the 1980s, an era that witnessed the birth of video game development, an event in which a politically and economically restricted small European country, Hungary, had a significant role. He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products. These developers really didn't know it was impossible, because they created games including amazing technical feats that even engineers at Commodore thought their machines weren't capable of.
How does a chef trained in the finest kitchens of France translate his haute cuisine to fast food? Ludo’s obsession with a perfectly cooked bird can be traced back to France, where he learned to roast chicken. His love for the American classic was solidified in 1996 when he arrived in LA and ate at KFC for the first time. “It was the same sensation,” he’s said, the crunchy skin and juicy flesh, and the gap between his two worlds was bridged. In this episode we learn how a Frenchman became famous for a truly American dish.
A bistro is typically defined by its modesty – they are relatively small, affordable and humble. The bistro has become rather ubiquitous these days but despite its many incarnations, at its core, a bistro is a place where every man can eat, and eat well. With Petit Trois, Ludo Lefebvre has brought the spirit of the bistro to Los Angeles. In this episode, Ludo brings us back to Paris to introduce us to some of the people and places that first inspired him to begin a culinary career.
Brian Greene and an ensemble cast perform this theatrucak work tracing Albert Einstein's electrifying journey towards one of the most veautiful ideas ever conceived - the General Theory of Relativity. With state of the art animation and innovative projection techniques, Light Falls illuminates Einstein'sbreakthuroug moments, near misses, agonizing frustrations, and final emergence into the light, as one intrepid mind took on the universe... and won. Best-selling author, superstar physicist, and cofounder of the World Science Festival Brian Greene (The Elegant Universe, The Fabric of the Cosmos) and award-winning actor Paul Rudd (Ant-Man) perform this dramatic story. Featuring an original score by composer Jeff Beal, Einstein’s electrifying journey toward his greatest achievement is brought vividly to life.
Your brain is like a hungry sponge. It's constantly absorbing information. It thrives when stimulated. Between smartphones and books, and movies, and friends and family, thousands of sensations are constantly going into our heads. But what if it all got cut off?. Imagine being confined to a 10-by-10-foot room in complete isolation. No timekeeping devices, no phones, no books, nothing to write on, no windows. Psychologists say that fewer than three days in a room like this can lead to brain damage. I will be staying in this room for three days. Michael explores the effects of isolation on the human mind by subjecting himself to a very interesting experiment.
Human society is incredibly complex, and the duelling forces pushing us to conform and also to express our individuality are both necessary. Other people can influence us in good ways and in not-so-good ways. Michael Stevens takes a look into the human urge to conform and just how strong it is against our own beliefs and sense of selves.
He discovers a strange but exciting world, where computers were smuggled through the Iron Curtain and serious engineers started developing games. This small country was still under Soviet pressure when a group of people managed to set up one of the first game development studios in the world, and western computer stores started clearing room on their shelves for Hungarian products. These developers really didn't know it was impossible, because they created games including amazing technical feats that even engineers at Commodore thought their machines weren't capable of.